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Autodesk Maya 2013 Portable Free Download

15.02.2019 

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Autodesk® Maya® 2013 software delivers practical toolsets to help create and maintain the modern, open pipelines you need to address today’s challenging 3D animation, visual effects, game development, and post production projects. Powerful new toolsets for dynamic simulation, animation, and rendering offer new levels of creativity, while everyday productivity enhancements help you finish faster. In addition, the Open Data initiative introduced in Maya 2013 offers tools to help facilitate parallel workflows and better complexity handling.

• Use Maya Paint Effects brushes to create outlines with an extensive range of painterly effects and precise control over line style, placement, and width. • View interactive previews in near real time. • Render the results in mental ray® for Maya or the Maya software or hardware renderers. Professional Camera Tracking Extract accurate 3D camera and motion data from live action video and film sequences and insert CG elements seamlessly into a scene using Autodesk® MatchMover™ software. • Push-Button Matchmoving provides advanced automatic 3D tracking; this easy-to-use feature can be used with supervised tracking to handle complex shots. • Precision manual controls enable you to create a unique 3D reference system for your camera and 3D content. • Advanced workflows can be based on filtering and fine tuning of tracking parameters, tracking from multiple footage and stills, tracking of moving objects, and 3D tracking constrained by motion-control data.

• 3D Modeling • 3D Animation • Dynamics & Effects • Rendering & Imagine • Pipeline Integration What’s New!

Superior knowledge and scene administration performance provide the flexibility to work the way in which you need. Comprehensive 3D Modeling and Texturing Toolsets So Access a full suite of production-proven polygon, NURBS. And superior character animation modifying toolsets, together with animation layers, graph and dope sheet editors, constraints, expressions, a nonlinear animation knowledge editor full-body inverse kinematics (IK) system, skinning performance, and Maya Muscle. Autodesk Maya 2013 SP2 Free Download Click the Below Download Button to start the Autodesk Maya 2013 Free with Direct Download Link and Pause and Autodesk Maya 2013 is Placed on Our High speed dedicated server with the High-speed download of Autodesk Maya 2013 For Pc. Download 32 Bit Download 64 Bit Enter Password For Rar File: www.rahim-soft.co //////.

• Bidirectional interaction with Maya nCloth and Maya nHair enables particles to affect cloth and/or hair, and hair and/or cloth to affect particles simultaneously. Maya Fluid Effects Simulate and render highly realistic atmospheric, explosive, viscous liquid, and open water effects using Maya Fluid Effects.

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• Draw fully rendered strokes during interactive painting and get immediate feedback. • Paint color, bump, displacement, transparency, and other textures directly on surfaces. Toon Shader Transform 3D scenes into compelling cartoon animations rendered with non-photorealistic styles, such as hand-drawn, traditional cartoon, comic book, and Japanese manga/anime. • Work in 3D to create complex transitions and camera moves, or incorporate simulated effects that would be extremely difficult in 2D.

Free Autodesk software and/or cloud-based services are subject to acceptance of and compliance with the or other applicable terms that accompany such software or cloud-based services. Software and cloud-based services subject to an Educational license may be used solely for and shall not be used for commercial, professional or any other for-profit purposes. Students and educators are eligible for an individual educational license if they are enrolled or employed at a Qualified Educational Institution which has been accredited by an authorized governmental agency and has the primary purpose of teaching its enrolled students. Qualified Educational Institutions may access free educational licenses for the purposes of learning, teaching, training, research and development that are part of the instructional functions performed by the educational institution.

• Control attributes such as Friction, Bounciness, Damping, Mass, Velocity, Spin, and Torque. • Use the multi-threaded NVIDIA® PhysX® engine* to create static, dynamic, and kinematic rigid-body simulations directly in the Maya viewport, and gain the ability to match a runtime solution. • Create highly realistic shattering simulations with multiple interacting materials using the Digital Molecular Matter plug-in from Pixelux Entertainment™.

• Integrated with other parts of Maya: for example, a simulating fluid can act as a force on particles; objects can affect a fluid as they move through it, such as a character walking through thick smoke; and boats can create wakes on oceans. Maya nCloth Create realistic clothing and other deformable materials using the integrated Maya nCloth toolset. • Convert any polygon mesh model into an nCloth object. • Paint cloth attributes like bend, stretch, shear, and dent. • Make 3D objects stiff, viscous, or flowing. • Use topology-independent constraints to attach buttons, tear cloth, and control movement.

• Precise spline-based curve and surface construction tools include lofting, birail, beveling, extrusion, trim, boundary, offset, Booleans, rounding, and square. UVs, Normals, and Color-Per-Vertex Beyond the position of vertices that define their shape, meshes can carry essential data for software, interactive, or in-game 3D rendering. To manage this, Maya offers: • A streamlined workflow for creative texturing—including UV creation and editing, auto-projection, interactive relaxation, layout, lattice, and smudge tools • Multiple UV sets that support separate texture coordinates for separate texture channels • Per-instance UV sets that enable a single mesh to be used to represent multiple objects, reducing scene overhead • Multiple sets of animatable color-per-vertex (CPV), prelighting, user-defined normals, and normal map generation suitable for game design. Character Creation Create, skin, rig, and pose believable characters with realistic deformations in less time. Maya 3D animation software includes: • Built-in Spline IK, Spring IK, and single chain and lightweight 2-bone solvers • An IK system for natural articulation of biped and quadruped models • Nondestructive live retargeting workflow to reuse, correct, and enhance motion capture and other animation data • Maya Muscle advanced deformation tools for realistic or highly stylized muscle and skin motion • Substitute Geometry tool to transfer skinning information between models • Nondestructive workflow that enables you to insert, move, delete, connect, and disconnect joints on a bound skeleton.

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• Create pouring liquids and sloshing liquids in containers. • Self-collision enables nParticles to accumulate within volumes. • Map shading attributes, such as radius, color, opacity, and incandescence over time (or over age, radius, speed). • Flexible nConstraints provide an extra degree of control without the need to write complex expressions. • Use geometry instancing to replace particles with objects.